Overview
At its core, DLG is a game design programme. What makes us different from other programmes is that we focus on learning games and so-called serious games: games that can be used in education and training, raise awareness about social issues, improve players’ physical and mental health, and so on.
The programme’s main strengths are:
- Unique focus: in DLG, you will learn not only how to design games, but how to maximise their learning potential and societal impact.
- Interdisciplinary curriculum: DLG integrates game design with education sciences, psychology, and broader game studies, offering a uniquely multifaceted approach to digital games. The curriculum also covers other core skills necessary for game production: programming, art, project management, etc.
- Project-based learning: we believe that the best way to learn is by doing. This is why many courses in Digital Learning Games are structured as interdisciplinary team projects focused on producing a tangible outcome, which helps students build up their portfolios.
- International community: with students from 45+ countries, DLG offers an enriching intercultural experience and provides a foundation for building international networks.
- Innovation-centred environment: Estonia is one of Europe’s innovation hubs: it has the most start-ups per capita and was the world’s first nation to introduce e-government. You will be able to take part in hackathons, game jams, and ICT events both at and outside of Tallinn University .
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Visit programme websiteProgramme Structure
Digital Learning Games is a two-year programme taught in English. At the core of the programme is the Game Design, which includes the following courses:
- Introduction to Digital Learning Games and Game Studies.
- Fundamentals of Game Design.
- Learning Game Development.
- Games for Learning and Teaching.
Students can also choose from a variety of elective courses that support specialisation in game development, educational psychology, game art, or industry."
At the end of their studies, students will produce a research-based Master’s thesis, which may focus on designing and testing a digital game or gamified tool; using game-based approaches in educational and work settings; and other relevant topics.
Audience
We welcome applicants from all backgrounds, including but not limited to.
- Programming: software development, game engines
- Visual art: 2D or 3D art, animation
- Audio: sound design and production
- Education: instructional design, educational technology, teaching
- Research: psychology, sociology of education, design theory, etc.
We do not require prior programming knowledge or familiarity with game engines.
Check out the full curriculum
Visit programme websiteKey information
Duration
- Full-time
- 24 months
Start dates & application deadlines
- Starting
- Apply before , EEA/EU
-
- Starting
- Apply before , International
-
Applicants from Georgia, Japan and USA: April13
Language
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Credits
Delivered
Campus Location
- Tallinn, Estonia
Disciplines
Game Design Human Computer InteractionExplore more key information
Visit programme websiteWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
Prepare for Your English Test
AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
General Requirements:
- Completed Bachelor’s degree or the equivalent
- Proof of English Proficiency
Programme Specific Requirements / Admissions Exams:
- CV
- Motivation letter
- E-portfolio of previous works (not mandatory)*
- An interview with the admission committee (will be done online, e.g., using Zoom, a web-camera is required)
- * An e-portfolio is not mandatory, but it will give a better overview of the applicant's background. Feel free to present your previous work, like games, game recordings, graphical design elements, photos, audio recordings, sounds, texts, etc. The recommended format is web-based (easy to share and view), but all other formats are also acceptable (PDF, video, etc.).
Student Insurance via Studyportals Partner
Make sure to cover your health, travel, and stay while studying abroad. Even global coverages can miss important items like Additional medical costs, Repatriation, Liability etc. Make sure your student insurance covers your needs.
Studyportals partnered with Aon to provide you with the best affordable student insurance, for a carefree experience away from home.
Get your student insurance nowStarting from €0.53/day, free cancellation any time.
Remember, countries and universities may have specific insurance requirements. To learn more about how student insurance work at Tallinn University and/or in Estonia, please visit Student Insurance Portal.
Make sure you meet all requirements
Visit programme websiteTuition Fees
-
International Applies to you
Applies to youNon-residents6000 EUR / year≈ 6000 EUR / year -
EU/EEA Applies to you
Applies to youEU/EEA Nationals4000 EUR / year≈ 4000 EUR / year
Living costs
Tallinn
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
Check for any work restrictions
Visit programme websiteIn order for us to give you accurate scholarship information, we ask that you please confirm a few details and create an account with us.
Scholarships Information
Below you will find Master's scholarship opportunities for Digital Learning Games.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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