Overview
The MA Computational Arts at Goldsmiths, University of London is a postgraduate programme that explores creative practice at the intersection of art, computation and emerging technologies. Combining technical experimentation with critical theory and conceptual enquiry, the course enables students to develop innovative artistic work informed by software, data, algorithms and interactive media, preparing graduates for creative, research and interdisciplinary roles within digital arts and related fields.
Why Computational Arts at Goldsmiths?
Goldsmiths, University of London, is renowned for its innovative approach to education, particularly in the arts and technology. The university consistently ranks among the top institutions for creative studies, providing students with access to state-of-the-art facilities and a vibrant artistic community. The Computational Arts programme stands out due to its emphasis on blending artistic expression with technological understanding, preparing graduates for the evolving landscape of digital art. Students benefit from partnerships with industry leaders and exposure to contemporary art practices through masterclasses led by established artists and curators. This interaction fosters critical dialogue and enhances students' understanding of their work's place within the broader art world. The university’s commitment to supporting creative endeavours ensures that students have the resources necessary to explore diverse media, from digital installations to physical sculptures.
Tuition Fee Breakdown
The tuition fees for the MA in Computational Arts are as follows:
- International students: £22,000 per year
- Home students: £14,300 per year
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The MA in Computational Arts encompasses a rich curriculum designed to challenge and inspire students. The core modules include:
- Workshops in Creative Coding 1
- Workshops in Creative Coding 2
- Computational Arts-based Research and Theory
- Final Project in Computational Arts
In addition to compulsory modules, students can choose from a range of optional modules, which may include:
- Physical Computing 1
- Programming for Artists and Designers
- Special Topics for Performance and Installation
- Hacking your Creative Practice
- Visual Game Development
- Critical AI
- Advanced Audio-visual Processing
- Data and Machine Learning for Artistic Practice
- Escape Room Design and Immersive Theatre
- Motion Capture Techniques and Digital Embodiment
This diverse syllabus allows students to tailor their learning experience, ensuring they acquire both theoretical knowledge and practical skills.
Careers with Computational Arts
Graduates of the MA in Computational Arts find themselves well-prepared for a variety of career paths within the creative industries. Potential roles include:
- Solo artists or performers working independently and responding to commissions
- Creative technologists in digital and creative agencies
- Software developers within the creative sector
- Educators in creative computing across various levels
- Technicians in arts, computing, and digital fabrication environments
- Postgraduate researchers
The programme supports students in building a robust portfolio, essential for demonstrating their capabilities to potential employers or clients. With a focus on real-world applications, students engage in live project briefs and group assignments, enhancing their employability upon graduation. The university's strong connections with industry professionals further facilitate networking opportunities, helping graduates secure positions in their desired fields.
Programme Structure
Courses include:
- Computational Arts-based Research and Theory
- Workshops in Creative Coding
- Physical Computing
- Final Project in Computational Arts
Key information
Duration
- Full-time
- 12 months
- Part-time
- 24 months
- Flexible
Start dates & application deadlines
- StartingApply anytime.
There is no official deadline of when to apply by, it’s best to apply early.
Language
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Credits
Delivered
Campus Location
- London, United Kingdom
Disciplines
Visual Arts Computer Sciences View 311 other Masters in Visual Arts in United KingdomWhat students do after studying
Academic requirements
English requirements
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AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- You should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in a relevant/related subject and a portfolio of work (supplied either as a DVD or a URL directing to a relevant web page).
- You might also be considered for some programmes if you aren’t a graduate or your degree is in an unrelated field, but have relevant experience and can show that you have the ability to work at postgraduate level.
Tuition Fees
-
International Applies to you
Applies to youNon-residents22000 GBP / year≈ 22000 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents14300 GBP / year≈ 14300 GBP / year
Additional Details
- National - part-time: £7150 per year
Living costs
London
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
In order for us to give you accurate scholarship information, we ask that you please confirm a few details and create an account with us.
Scholarships Information
Below you will find Master's scholarship opportunities for Computational Arts.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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