Overview
Digital Arts and Intermedia Practices is offered by Trinity College Dublin. Working across artistic disciplines, students examine diverse applications of AR and VR (augmented & virtual reality), AI (artificial intelligence), interactive design, game design, immersive environments, and urban media interventions. Students customise their programme with electives in performance studies, documentary film, and writing for computer games alongside core modules that draw from 21st century visual art, sound art, interactive art, and new media art, leading to an independent project focused on their own practice or research.
Key Facts
Working across artistic disciplines, students examine diverse applications of AR and VR (augmented & virtual reality), AI (artificial intelligence), interactive design, game design, immersive environments, and urban media interventions. Students customise their programme with electives in performance studies, documentary film, and writing for computer games alongside core modules that draw from 21st century visual art, sound art, interactive art, and new media art, leading to an independent project focused on their own practice or research. Throughout the programme, students link digital art practices with topical issues, considering the impact of the digital (as constituted by technologies, practices, and cultures) on civic life, urban governance, social interaction, freedom of information, and states of crisis. Through diverse modalities of experiential learning, the programme offers a space for students to probe fundamental questions related to the increasingly blurred territories between public and private space and notions of the self and the collective, and to explore new solutions to issues related to sustainability and social equity on both a local and a global scale.
Students work directly with partners including practicing artists, contemporary arts institutions (The Douglas Hyde Gallery), urban media studios (Algorithm) and global innovation consultancies (The Dock, Accenture’s flagship R&D centre). These partnerships provide a transdisciplinary foundation that draws together a range of interests, skillsets, values, and ambitions.
Programme Structure
Courses include:
- Contextualising Digital Art: Histories, Theories, Publics, Practices
- Digital Storyworlds
- Digital Art as Critical Spatial Practice
- Collaborative Intermedia Studio: Advanced Digital Arts Production
- Strategies of Performance Analysis
- Creative Documentary
Key information
Duration
- Full-time
- 12 months
- Part-time
- 24 months
Start dates & application deadlines
- Starting
- Apply before
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Language
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Credits
Delivered
Campus Location
- Dublin, Ireland
Disciplines
Visual Arts Digital Media View 16 other Masters in Digital Media in IrelandWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
Prepare for Your English Test
AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- Applicants will be expected to submit a written statement in support of their application with examples of prior creative or academic work.
Student Insurance via Studyportals Partner
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Tuition Fees
-
International Applies to you
Applies to youNon-residents18720 EUR / year≈ 18720 EUR / year -
EU/EEA Applies to you
Applies to youEU/EEA Nationals10090 EUR / year≈ 10090 EUR / year
Living costs
Dublin
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find Master's scholarship opportunities for Digital Arts and Intermedia Practices.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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