Overview
The M.A. in Creative Technology at the University of Salford is a comprehensive programme that prepares students to thrive in the rapidly evolving creative industries. This course invites exploration into the role of technology within society while encouraging students to develop their unique projects that address the future of creativity through analysis, experimentation, and implementation of innovative ideas.
Throughout the course, students will engage in both independent and collaborative research, enhancing their capacity for critical thinking, creativity, and professional practice. The emphasis on problem setting rather than merely problem-solving allows students to take ownership of their learning and develop self-initiated projects tailored to their interests. There are numerous opportunities for involvement in live projects, as the programme collaborates closely with key cultural organisations in the North West.
The programme is part of a suite of M.A. Art and Design courses, providing students with the chance to work alongside peers from various disciplines such as Socially Engaged Art, Socially Engaged Photography, and Visual Communications. This cross-disciplinary approach mirrors the collaborative nature of the professional creative sector, equipping students with the skills necessary to succeed.
Why Creative Technology at University of Salford?
The University of Salford is renowned for its commitment to innovation and creativity, ranking highly in various educational assessments. The university boasts strong partnerships with industry leaders, ensuring that students benefit from real-world insights and opportunities. State-of-the-art facilities at MediaCity, including advanced studios and maker spaces, provide an ideal environment for students to experiment and create.
Tuition Fee Breakdown
The tuition fees for the M.A. in Creative Technology at the University of Salford are as follows:
- National Students: £9,100 per year
- International Students: £17,000 per year
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The programme comprises five modules, three of which are collaborative, allowing students from various M.A. Art and Design programmes to engage with one another. The remaining two modules focus specifically on the learning outcomes of the Creative Technology course:
- Creative Research Methods: This module explores practice-based research methods, encouraging students to develop individual lines of enquiry supported by lectures and seminars.
- Exploring Theory and Practice: This module addresses the theoretical and practical challenges faced by practitioners in the creative industries, fostering new ideas through research and practical application.
- Real World Context: Students undertake placements in relevant workplaces to gain experience and develop professional skills in a multidisciplinary environment.
- Definitive Practice: This major project module allows students to critically engage with a significant project, culminating in an exhibition or public presentation.
- Applied Technology: This module integrates artistic skills with emerging technologies, focusing on programming, coding, and software relevant to various creative roles.
The course employs a diverse range of teaching methods, including lectures, workshops, and independent learning, tailored to accommodate students' varying responsibilities. The aim is to foster a supportive and engaging learning environment that promotes lifelong learning.
Careers with Creative Technology
Graduates of the M.A. in Creative Technology are well-prepared for a variety of roles within the creative sector. Potential career paths include:
- Creative Technologist
- Web or Mobile Developer
- Motion Graphics Artist
- UX Designer
The programme benefits from established connections with leading creative industries such as the BBC, Trunk Manchester, and Carbon Digital, providing students with valuable networking opportunities and insights into the industry.
Programme Structure
Courses include:
- Creative Research Methods
- Exploring Theory and Practice
- Real World Context
- Definitive Practice
- Applied Technology
Key information
Duration
- Full-time
- 12 months
- Part-time
- 24 months
Start dates & application deadlines
- StartingApply anytime.
There’s no set deadline for UK students, but you should apply at least four weeks before the course starts. International Students: TBA.
Language
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Credits
Delivered
Campus Location
- Salford, United Kingdom
Disciplines
Visual Arts General Engineering & Technology View 304 other Masters in General Engineering & Technology in United KingdomWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
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AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- A good honours degree.
- International applicants will be required to show a proficiency in English. An IELTS score of 6.5, with no element below 5.5, is proof of this.
Tuition Fees
-
International Applies to you
Applies to youNon-residents17000 GBP / year≈ 17000 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents9100 GBP / year≈ 9100 GBP / year
Living costs
Salford
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
In order for us to give you accurate scholarship information, we ask that you please confirm a few details and create an account with us.
Scholarships Information
Below you will find Master's scholarship opportunities for Creative Technology.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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